я та думаю это обновление толко для лицензионной весии
Here’s the changelog in full:
[Add] Ragdoll/NPC Inflator Tool
[Add] New Balloon and Remove particle effects
[Add] On-screen script error notification
[Add] Thruster/Wheels/Buttons now show models in the menu
[Change] Spawnicons now load asynchronously (faster)
[Change] Lamp glow effect
[Fixed] Not being able to open the RT Window
[Fixed] Occasional crash when playing Spacebuild
[Fixed] Added clientside concommand queue to prevent timeouts
[Fixed] Scripted Entities using lots of bandwidth
[Fixed] Entity highlight clipping through close objects
[Fixed] Bug that meant spawnicons would keep getting regenerated
[Fixed] Ropes floating for a second after remove
[Fixed] Crash when npc_combine tries to use secondary fire
[Fixed] Advance Ballsocket tool breaking if switching away half way through
[Fixed] Misc Physics crashes
[Fixed] Server join crash due to badly coded STOOLS
[lua] Lots of optimizations
[lua] Added SENT:SetAutomaticFrameAdvance( bool )
[lua] Added ENT:SetModelScale( vector )
[lua] Added ENT:GetModelScale() - returns vector
[lua] Added ENT:SetModelWorldScale( vector )
[lua] Added ENT:GetModelWorldScale() - returns vector
[lua] Added ENT:SetupBones()
[lua] Added Vector:Rotate( angle )
[lua] Readded missing functions PANEL:GetPos() and PANEL:GetSize()
[lua] Added Particle:SetAirResistance( float )
[lua] Added Particle:SetGravity( vector )
[lua] Added Particle:ShouldCollide( bool )
[lua] Added Particle:SetBounce( float )
[lua] Added Particle:SetLighting( bool )
[lua] Added Particle:SetAngleVelocity( angle )
[lua] Added Particle:SetCollideCallback( func( Particle, HitPos, Normal ) )
[lua] Added Particle:SetNextThink( time )
[lua] Added Particle:SetThinkFunction( func( Particle ) )
[lua] Added Particle:SetStartLength( float )
[lua] Added Particle:SetEndLength( float )
[lua] Added Particle:SetVelocityScale( bool )
[lua] Added lua/vgui/ which is autorun on client and auto AddCSLuaFile’d on server
[lua] lua/postprocess/ is now AddCSLuaFile’d on server
[lua] Added PANEL:PaintOver()
[lua] Added ENT:LookupBone( name ) (returns bone number)
[lua] Added ents.GetAll() (returns table, shared)
[lua] Added GM:PlayerDeathSound()
[lua] Fixed team.GetScore and team.SetScore